
Safehouse – unusually, the new Fitzek NO Book!
When I say at home, „I've just had an idea,‘ my family often rolls their eyes. They know there's a good chance I'll talk about nothing else for days. Often my ideas are figments of my imagination that I drop very quickly (like years ago when I wanted to develop a toothpaste pill). But every now and then, after years of work, something actually comes out of it – like with Safehouse.
Safehouse is a thriller board game that I came up with while researching witness protection programs. The basic concept is explained in one sentence: The player has witnessed a crime and must get to safety before the perpetrators can silence them.
It was developed by award-winning game inventor Marco Teubner, illustrated by Stolli, and the Moses Verlag, which also publishes my beloved Black Stories, among other things, is responsible for risks and side effects.
It will be available in stores in just a few days. Here's a trailer as a preview:
More information about the game: